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1. Which Ship would you like to see remodelled? - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Kara Corvinus wrote: all combat command to have the tier 2 models. Absolution = harbinger EOS = myrm Nighthawk = drake slephnir = hurricane So much this. Seconded. Also the Dominix: reminds me of a pear or po...
- by Gahr Vaaushu - at 2013.08.09 14:43:00
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2. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Gahr Vaaushu, 04, 08, 34, 69, 14, 74, 66, 91, 22, 03, 45, 53, 90, 29, 15, 16, 13, 25, 30, 99, 46, 42, 77, 50, 48, 93, 87, 81, 43, 33
- by Gahr Vaaushu - at 2013.08.07 19:32:00
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3. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
CCP Bayesian wrote: Gahr Vaaushu wrote: I'm curious to hear CCPs opinion of mining which is pretty much a "sit and wait" activity, at least in high sec, where you settle down and flick on the miners and tab out or sink into a good book or wh...
- by Gahr Vaaushu - at 2013.05.13 19:37:00
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4. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
I'm curious to hear CCPs opinion of mining which is pretty much a "sit and wait" activity, at least in high sec, where you settle down and flick on the miners and tab out or sink into a good book or whatever while you wait for the asteroid to depl...
- by Gahr Vaaushu - at 2013.05.13 17:50:00
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5. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
When dragging items from your ship cargo bay you can drop them on the "items" icon in the neocom to have them placed in the station cargo hold. But when the neocom is set to automatically minimise itself it does not auto-expand when the cursor is ...
- by Gahr Vaaushu - at 2012.02.13 13:18:00
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6. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
The renaming of the propulsion modules I do like, since the old names was just as cool as they were confusing. I had to pop up the info about the module and check the meta level to get a hold of how good it was. The downside of the new names are t...
- by Gahr Vaaushu - at 2012.02.06 14:54:00
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7. Some things I think EVE needs - in Player Features and Ideas Discussion [original thread]
I'd love to see some more realism as stated, precisely what you mentioned about thrusters for ship manoeuvring in general and not only for forward propulsion. And make them stop firing when your not accelerating or decelerating :o
- by Gahr Vaaushu - at 2012.02.02 13:51:00
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8. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Trion Roles wrote: I don't want the flashy chat button on my neocom. why can't it be removed like others? Annoying. UI changes are great but for that. Yes, why can't I remove the chat button? I keep my chat windows open at all times, and have...
- by Gahr Vaaushu - at 2012.02.02 13:34:00
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9. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
Oh :o Should've done some research before I posted maybe >< My prophecy of doom seems less ominous now :( Still, sad to see it for PS3 only as I have no plans on getting one :(
- by Gahr Vaaushu - at 2012.01.31 12:24:00
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10. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
Sad that it's not being released on PC. Makes me wonder why not? Not sure to what degree DUST is tying in with EVE but the interaction between macro and micro scales in the same universe are interesting indeed. EVE is a long term game that has liv...
- by Gahr Vaaushu - at 2012.01.31 11:38:00
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